Replacing articy variables with ones in unity project
Posted: Tue Oct 03, 2023 5:03 pm
Hi,
I'm writing my script in Articy draft and have 2 temporary bools that the conversations are checking for. The variables I actually want to check are global bools in my unity project.
I'm not sure what the best approach is for swapping out these temporary bools with my unity ones, and how to do this in a way that when I reimport the updated articy project, that I don't need to rehook up these variables.
Should I have a script that also sets these temporary variables to true/false when the unity ones are updated? Or is there a way of hooking it up that I'm not aware of?
Thanks,
Laurien
I'm writing my script in Articy draft and have 2 temporary bools that the conversations are checking for. The variables I actually want to check are global bools in my unity project.
I'm not sure what the best approach is for swapping out these temporary bools with my unity ones, and how to do this in a way that when I reimport the updated articy project, that I don't need to rehook up these variables.
Should I have a script that also sets these temporary variables to true/false when the unity ones are updated? Or is there a way of hooking it up that I'm not aware of?
Thanks,
Laurien