Using Rewired with the Dialogue System and triggering QTE's.
Posted: Mon Sep 25, 2023 8:08 am
Hi Tony!
I am using rewired and trying to trigger a qte from a dialogue node using a controller.
In the dialogue manager's input settings, I changed element 1 of the QTE input buttons array to QTE.
In the Rewired Editor, I added the QTE default action and assigned it in the joystick maps tab.
This doesn't seem to be working, however. Do you happen to know what I am missing?
The mouse version of this setup works nicely, which makes me think it's an input/rewired problem.
Thanks a lot,
Keiji
I am using rewired and trying to trigger a qte from a dialogue node using a controller.
In the dialogue manager's input settings, I changed element 1 of the QTE input buttons array to QTE.
In the Rewired Editor, I added the QTE default action and assigned it in the joystick maps tab.
This doesn't seem to be working, however. Do you happen to know what I am missing?
The mouse version of this setup works nicely, which makes me think it's an input/rewired problem.
Thanks a lot,
Keiji