Page 1 of 1

Text Color being automatically set

Posted: Thu Sep 14, 2023 4:28 pm
by 7ports
Hi Tony,

I've recently been working with a new font and I'm testing some colors to realize that for one actor in particular (happening independent of which UI I use) there's a tag being applied at the start that fixes the color of the text to something specific. I remember setting this up at some point but I cannot seem to find the way to disable it or even where this feature exists. Would you please be able to point me in the right direction? I've included a screenshot of the tag that gets added in case that helps.

Cheers,
Raj

Re: Text Color being automatically set

Posted: Thu Sep 14, 2023 5:38 pm
by Tony Li
Hi,

Inspect the character's GameObject for a DialogueActor component or an ActorSubtitleColor component. Either of these could set the character's text color. You might also have a custom script with an OnConversationLine() method that sets the text color.