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Can change Cinemachine Priority with Cinemachine Priority On Dialogue Event but not with sequencer
Posted: Tue Sep 12, 2023 9:12 pm
by cjtheegamedev
I can change Cinemachine Priority with Cinemachine Priority On Dialogue Event but not with sequencer. Is ther something simple Im missing?
I have a game object with a vcam called "FocusCam" but when I try to use this in the sequencer it does not work: CinemachinePriority(FocusCam, 99);
Please let me know of any additional info I should add.
Re: Can change Cinemachine Priority with Cinemachine Priority On Dialogue Event but not with sequencer
Posted: Tue Sep 12, 2023 9:29 pm
by Tony Li
Hi,
Are there any errors or warnings in the Console window?
You can temporarily set the Dialogue Manager's Other Settings > Debug Level to Info and keep an eye on the Console for messages such as:
Dialogue System: Sequencer: CinemachinePriority(FocusCam, 99)
This will let you know that it's actually trying to run that command and set FocusCam's vcam priority to 99.
Re: Can change Cinemachine Priority with Cinemachine Priority On Dialogue Event but not with sequencer
Posted: Wed Sep 13, 2023 9:10 am
by cjtheegamedev
Thanks Tony!
Changing the debug level to "Info" helped me track down my issue. Its really embarrasing but I spent an hour trying to fix the issue just to find out I was updating the Dialogue Database (Auto-Backup) instead of the actual dialogue database
Re: Can change Cinemachine Priority with Cinemachine Priority On Dialogue Event but not with sequencer
Posted: Wed Sep 13, 2023 9:26 am
by Tony Li
Hi,
I'm glad you found the issue. If you're editing the auto-backup, the Dialogue Editor should show the database name in a red watermark in the lower left corner. If you don't see this, turn on the database name feature in the Dialogue Editor's Database section > Editor Settings. It's handy to keep this on, since I've done the exact same thing at times. (Similarly, if you're editing a conversation and the conversation's Actor or Conversant is unassigned, the lower right corner will show a watermark in red.)