Pixels per unit with UI
Posted: Sat Aug 05, 2023 1:56 pm
Hi, Tony.
I'd like to use a sprite sliced on my UI response button.
But, when I put the sprite, the image looks thinner (wrong image). Every canvas in my game have Pixels per Unit on 1.
If i put Pixels per Unit at 6 looks good (pixel perfect image), but I don't like that way.
How to keep the pixel size?
I'd like to use a sprite sliced on my UI response button.
But, when I put the sprite, the image looks thinner (wrong image). Every canvas in my game have Pixels per Unit on 1.
If i put Pixels per Unit at 6 looks good (pixel perfect image), but I don't like that way.
How to keep the pixel size?