Temporarily Require Continue
Posted: Wed Aug 02, 2023 7:49 pm
Hi Tony,
By default, our dialogue comes up like subtitles, disappearing automatically.
I'm using the OverrideDialogueUI component for the occasional SMS sequence. Works like a charm. I just need that SMS UI to stay up after the convo until a player presses a button (physical, not UI button).
Would it be best to put this in a sequence on the final line of SMS dialogue (considering there's no audio for the AudioWait anyway)? Ideally I'd like to add this through code as my SMS trigger component takes action.
As usual, enormous thanks for all your hard work.
Pete.
By default, our dialogue comes up like subtitles, disappearing automatically.
I'm using the OverrideDialogueUI component for the occasional SMS sequence. Works like a charm. I just need that SMS UI to stay up after the convo until a player presses a button (physical, not UI button).
Would it be best to put this in a sequence on the final line of SMS dialogue (considering there's no audio for the AudioWait anyway)? Ideally I'd like to add this through code as my SMS trigger component takes action.
As usual, enormous thanks for all your hard work.
Pete.