Ability Info Screen
Posted: Sun Jul 23, 2023 10:50 am
Hi Tony,
I'd like to build an ability info screen via dialogue system, meaning whenever the player picks up an ability, this game object triggers via the Dialogue System Trigger an info box containing the following elements:
- the name of the ability (= TMP text element)
- a short video showing what the ability does (= video player element)
- the button combination to use for the ability (= probably also a text element – but it needs to be able to display button icons)
- a description box (= again a TMP text element)
Now my very basic question: Does it make sense using the dialogue system at all for this purpose?
I already built an info screen with all these elements within a new canvas but the same Dialogue Manager Game object. But now I have no idea which UI Subtitle Panel component to use to hook all these elements up, how and where to reference the video files and the multiple texts for the text elements etc. So I'm beginning to think, that maybe the DS isn't the best way to do it?
Thanks in advance and thanks again for the help on the Portrait Always On question that I had a while ago, everything works there now!
I'd like to build an ability info screen via dialogue system, meaning whenever the player picks up an ability, this game object triggers via the Dialogue System Trigger an info box containing the following elements:
- the name of the ability (= TMP text element)
- a short video showing what the ability does (= video player element)
- the button combination to use for the ability (= probably also a text element – but it needs to be able to display button icons)
- a description box (= again a TMP text element)
Now my very basic question: Does it make sense using the dialogue system at all for this purpose?
I already built an info screen with all these elements within a new canvas but the same Dialogue Manager Game object. But now I have no idea which UI Subtitle Panel component to use to hook all these elements up, how and where to reference the video files and the multiple texts for the text elements etc. So I'm beginning to think, that maybe the DS isn't the best way to do it?
Thanks in advance and thanks again for the help on the Portrait Always On question that I had a while ago, everything works there now!