since the latest update we're experiencing a strange bug that appears in all conversations and databases of our game.
Whenever zooming in the conversations editor window, we recieve this Error Message in the console:
Also arranging the nodes automatically seems to be broken, because this causes extremely wide distances between directly related nodes and shifts every node diagonally over the whole screen. Unfortunately this happens to everyone in our team individually.NullReferenceException: Object reference not set to an instance of an object
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.DrawConversationSectionNodeStyle () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Nodes/DialogueEditorWindowConversationNodeEditor.cs:173)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.DrawConversationSection () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs:158)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.DrawCurrentSection () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs:465)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.DrawMainBody () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs:430)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.OnGUI () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs:336)
We're currently using Unity version 2022.31f1
Thank You!