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Any conditions reverts to all conditions in trigger

Posted: Sat Jul 01, 2023 3:39 am
by schmittywarbenjensen
If I change "all" to "any" for the conditions of a trigger, it doesn't save. It doesn't add an asterisk to the scene name either so it seems not to register that im changing it to "any" conditions, and keeps it at the default "all" conditions. However using any conditions instead of all works in the conversations, just not in the trigger object.

Re: Any conditions reverts to all conditions in trigger

Posted: Sat Jul 01, 2023 8:46 am
by Tony Li
Hi,

Do you mean the Conditions in a Dialogue System Trigger?

anyTrigger.png
anyTrigger.png (31.27 KiB) Viewed 355 times

If so, I just verified that if you set it to Any it does register the scene as changed and also sets up the condition as an "Any" condition. Perhaps we're looking at different things?

Re: Any conditions reverts to all conditions in trigger

Posted: Sat Jul 01, 2023 2:22 pm
by schmittywarbenjensen
Yes that is exactly what I mean. Why wouldn't it be working for me?

Re: Any conditions reverts to all conditions in trigger

Posted: Sat Jul 01, 2023 2:34 pm
by schmittywarbenjensen
Made a new project and imported dialogue system, still doesn't work. If I change all to any it cant be applied, and reverts after clicking off of the object. Even if i apply it after changing one of the conditions, it still reverts back to all from any.

Re: Any conditions reverts to all conditions in trigger

Posted: Sat Jul 01, 2023 2:38 pm
by schmittywarbenjensen
And I redownloaded and imported it again and it doesn't work again.

Re: Any conditions reverts to all conditions in trigger

Posted: Sat Jul 01, 2023 3:15 pm
by schmittywarbenjensen
Nevermind I just forgot how lua conditions work and how its in the script and not the button