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How to use a different Dialogue UI

Posted: Sun Jun 18, 2023 8:23 pm
by Eldritch_Horror
I have 2 levels, each with a different Dialogue UI. How I set these to switch?

Re: How to use a different Dialogue UI

Posted: Sun Jun 18, 2023 9:49 pm
by Tony Li
Hi,

Add an Override Dialogue UI component to one of the two primary participant GameObjects, and assign the dialogue UI.

Alternatively, in C# use DialogueManager.UseDialogueUI(x).