ACCam Command Issues. Possible to Modify?
Posted: Thu Jun 08, 2023 3:22 am
In our game, we use Dialogue System and Adventure Creator and use the ACCam command in the sequencer to switch Cameras mid conversation. This is usually fine. However, we have one level where many characters are talking. To make this easier, I made a system of cameras around each character and duplicated them under different parent objects. For example, Person 1 > Camera_Front and Person 2 > Camera_Front.
Previously, using the regular AC command to call Actionlists, I was able to use "/" in order to get a specific directory in case of a similar system. For example I had a similar system with multiple AC Action Lists named the same under different parent objects and was able to just able to call AC(Person2/Action3) to call Action 3 under person 2, separately from other things named Action 3.
I thought this would work the same with ACCam, that way I only had to change the 'Person' directory and things would be similarly named. However, after doing a BUNCH of work setting up the sequencer code in this way, I'm discovering it does not. It does not recognize me typing ACCam(Person4/Camera_Front); for example.
Trying to do this over will mean a lot of work and will make it harder to easily modify later. Is there a way to modify the ACCam sequencer command script so that it would work in this way?
Previously, using the regular AC command to call Actionlists, I was able to use "/" in order to get a specific directory in case of a similar system. For example I had a similar system with multiple AC Action Lists named the same under different parent objects and was able to just able to call AC(Person2/Action3) to call Action 3 under person 2, separately from other things named Action 3.
I thought this would work the same with ACCam, that way I only had to change the 'Person' directory and things would be similarly named. However, after doing a BUNCH of work setting up the sequencer code in this way, I'm discovering it does not. It does not recognize me typing ACCam(Person4/Camera_Front); for example.
Trying to do this over will mean a lot of work and will make it harder to easily modify later. Is there a way to modify the ACCam sequencer command script so that it would work in this way?