NPC subtitle and response menus intersecting
Posted: Wed Jun 07, 2023 12:32 am
Hey, I'm trying to make the dialogue UI for my game and this is the style I decided to go for. Death (Portrait name), Wake up...(NPC subtitle), WHAT no way (response). When my NPC subtitle gets too long, it goes down and intersects with the response section. Can I somehow set them to be relative and in case the NPC subtitles get too long the response options would appear lower relatively.
Also I was inspired by Divinity 2 and how they made their dialogue UI. I want the answer options to be grey by default, but when the player puts their mouse upon it, it goes white, is that possible with the system? I only found similar options on the buttons, but I'm not using them, because of visual preference.
Thanks in advance!!!
Also I was inspired by Divinity 2 and how they made their dialogue UI. I want the answer options to be grey by default, but when the player puts their mouse upon it, it goes white, is that possible with the system? I only found similar options on the buttons, but I'm not using them, because of visual preference.
Thanks in advance!!!