Story as In Game purchase
Posted: Sat Jun 03, 2023 4:01 am
I am planning to do a game app that has several stories inside it.
My idea was that when you purchase the story, it allows you to download that story and play it inside the game.
Basically, this means that instead of sending the Dialogue database inside the game app, I would like to distribute it via internet, accordingly to the fact that you have purchased that story.
I tried to see if this would be able to be done, but didn't found a way.
My innitial tought was to export the database as a JSON, with the sprites/pictures with it (or even the file itself, if possible). In the game, when you ask to start a story, I dynamically load the story based on the file downloaded via internet.
Is that possible?
My idea was that when you purchase the story, it allows you to download that story and play it inside the game.
Basically, this means that instead of sending the Dialogue database inside the game app, I would like to distribute it via internet, accordingly to the fact that you have purchased that story.
I tried to see if this would be able to be done, but didn't found a way.
My innitial tought was to export the database as a JSON, with the sprites/pictures with it (or even the file itself, if possible). In the game, when you ask to start a story, I dynamically load the story based on the file downloaded via internet.
Is that possible?