Bark Specefic Entry
Posted: Thu May 25, 2023 5:45 pm
Hi!
I've an easy question.
It's possible from a "Dialogue System Trigger" component call an specific entry as a Bark?
You can set a Bark as an Action, and call a Conversation in the "Bark source". But it's possible to select the Entry you want?
If not, it's not a problem, I'll create diferent Conversations per NPC.
It was just for convenience, to put all of a character's /NPC texts in a single conversation.
Thanks!
I've an easy question.
It's possible from a "Dialogue System Trigger" component call an specific entry as a Bark?
You can set a Bark as an Action, and call a Conversation in the "Bark source". But it's possible to select the Entry you want?
If not, it's not a problem, I'll create diferent Conversations per NPC.
It was just for convenience, to put all of a character's /NPC texts in a single conversation.
Thanks!