Free Camera Movement
Posted: Tue May 23, 2023 6:34 am
Hello,
Using Invector (Dialogue System integration) and in certain cases I would like to keep the original camera and camera controls active (rotation, but keep the player’s position locked) while displaying dialogues, I don’t set anything in particular (no sequences, no extra actions, nothing), but the camera still seems to be locked anytime a dialogue gets activated. Any way to control that (fix camera or let free camera movement enabled)?
Thank you.
Using Invector (Dialogue System integration) and in certain cases I would like to keep the original camera and camera controls active (rotation, but keep the player’s position locked) while displaying dialogues, I don’t set anything in particular (no sequences, no extra actions, nothing), but the camera still seems to be locked anytime a dialogue gets activated. Any way to control that (fix camera or let free camera movement enabled)?
Thank you.