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Conversation with many characters
Posted: Mon May 15, 2023 4:09 am
by Adeoon
Hi, so I have big problem with creating dialogues with multiple number of characters in one conversation. For my case max 5 dialogue characters are needed in one conversation, player is one of course, is there any possibility to do that using the asset? Maybe some tips or ideas? :/
Re: Conversation with many characters
Posted: Mon May 15, 2023 8:32 am
by Tony Li
Hi,
Yes, you can use any number of characters in a conversation.
There will always be one primary actor and one primary conversant, but you can assign individual dialogue entry nodes to any additional characters. To do this, inspect a dialogue entry node and set the Actor dropdown in the inspector.