Dialogue UI per interaction?
Posted: Wed May 03, 2023 10:19 am
Hello, I'm developing a game and I would like to be able to display the player's internal dialogue. The player speaks to himself. And the player should be able to talk to NPCs. The problem arises when I want to create two different UIs for different interactions. Is it possible to make different UI for different interactions?
For example:
Internal Dialogue: Letterbox Template Standard Dialogue UI
NPC Conversation: Circle Standard Dialogue UI
Additional question, should there be only one DataBase per project or per NPC?
For example:
Internal Dialogue: Letterbox Template Standard Dialogue UI
NPC Conversation: Circle Standard Dialogue UI
Additional question, should there be only one DataBase per project or per NPC?