Barks, Portraits, Icons
Posted: Mon May 01, 2023 3:50 pm
Hello, I recently started using Dialogue System for Unity and I have a question about how and where to store images for Actors. Currently, I have at least three types of images:
I'm also wondering about the use of Sprite Portraits and Texture Portraits - which portrait index is used?
Perhaps in my case, it's better to use custom fields for all three types of images and modify all the standard scripts (such as Standard Barks UI, etc.)?
Thank you so much for any help!
- Portraits used in bark messages.
Portrait icons used in dialogues.
Series of large character full body images(similar to visual novels) that will change depending on the dialogue progress.
I'm also wondering about the use of Sprite Portraits and Texture Portraits - which portrait index is used?
Perhaps in my case, it's better to use custom fields for all three types of images and modify all the standard scripts (such as Standard Barks UI, etc.)?
Thank you so much for any help!