multiple alerts at once
Posted: Wed Jan 14, 2015 1:38 pm
Hi,
First of all, thank you for your previous help. I am having a bit of trouble getting multiple alerts to show up at once during a single conversation node. Within the script box I have:
Quest[Find_Dathan's_Lost_Item].State = "active";
Variable[Alert] = "Quest: Find Korach's Lost Item";
Quest[Find_Abiram's_Lost_Item].State = "active";
Variable[Alert] = "Quest: Find Abiram's Lost Item";
Quest[Find_Korach's_Lost_Item].State = "active";
Variable[Alert] = "Quest: Find Korach's Lost Item";
Instead of displaying them in a sequential order, it simply displays the final one (all quests do activate though). Is there something I'm doing incorrectly? Thanks for the help.
Just some notes: Within the dialogue manager I do have "Allow Alerts During Conversation" Checked and I have the check frequency to 2.
First of all, thank you for your previous help. I am having a bit of trouble getting multiple alerts to show up at once during a single conversation node. Within the script box I have:
Quest[Find_Dathan's_Lost_Item].State = "active";
Variable[Alert] = "Quest: Find Korach's Lost Item";
Quest[Find_Abiram's_Lost_Item].State = "active";
Variable[Alert] = "Quest: Find Abiram's Lost Item";
Quest[Find_Korach's_Lost_Item].State = "active";
Variable[Alert] = "Quest: Find Korach's Lost Item";
Instead of displaying them in a sequential order, it simply displays the final one (all quests do activate though). Is there something I'm doing incorrectly? Thanks for the help.
Just some notes: Within the dialogue manager I do have "Allow Alerts During Conversation" Checked and I have the check frequency to 2.