This is the situation:
At the beginning of a conversation I send the camera to a new position (GameObject) which works fine.
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AnimatorPlay(RatziTalking,RatziStart);LiveCamera(RachaHoverCam,,3); {{default}}
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AnimatorPlay(TalkingLong,RachaNPC);LiveCamera(RachaHoverCam2,,3); {{default}}
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Dialogue System: Sequencer: Camera subject '' wasn't found.
UnityEngine.Debug:LogWarning (object)
PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandCamera:Start () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Sequencer/Commands/SequencerCommandCamera.cs:61)
The camera-target objects are in the same position in the hierarchy, on the same layer (there basically identical, bar their positions).
There most be something in the sequence I am doing wrong. If not, this may be a bug?