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Sequence camera bounces back immediately

Posted: Thu Apr 06, 2023 11:15 am
by Darth_Souls
Hi there,

Really liking DS so far!

However, running into an issue I haven't seen mentioned here: I have the camera responding to the sequence commands, but instead of staying there, like in the demo scene, it bounces back immediately to default position.
The input is disabled during dialogue, so that shouldn't be it.

Now using this:

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Camera(Closeup,speaker,1); 
and then with or without

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{{default}}
Default is:

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Delay({{end}})
What happens is that the camera now makes a nice swirl towards the face of the speaker, and then teleports back to the default position.

I hope there's something obvious I am missing and I apologize if this is explained somewhere on this forum, I really couldn't find it.

PS: If it helps, I make a quick screen recording.

Re: Sequence camera bounces back immediately

Posted: Thu Apr 06, 2023 3:05 pm
by Tony Li
Hi,

Some other script is probably controlling the camera. You can disable it during conversations. See 07:00 of the Interaction Tutorial for an explanation of how to do this:



Re: Sequence camera bounces back immediately

Posted: Thu Apr 06, 2023 4:22 pm
by Darth_Souls
Ah! That was it. It took a while before I realized it was a script on another gameobject...

Thank you for your swift and apt reply! Happy customer here :)

Re: Sequence camera bounces back immediately

Posted: Thu Apr 06, 2023 4:32 pm
by Tony Li
Glad to help!