Coroutine couldn't be started Error
Posted: Mon Apr 03, 2023 3:10 am
I'm getting an error in some of my dialogue entries, which I can't seem to understand where the problem is at all.
It occurs on a characters dialogue after they have spoken and there is a player response option. The thing is it happens once, then you click on them again and they talk through it fine. It also doesn't occur further in the conversation or in other conversations with the same character. Is it possible that the dialogue database has been corrupted and needs to be rebuilt, or are there other things I can check? Any advice on how to figure out what is going on will be much appreciated.
Coroutine couldn't be started because the the game object 'Response Menu Panel' is inactive!
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
PixelCrushers.DialogueSystem.StandardUIMenuPanel:ShowResponsesNow (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],UnityEngine.Transform) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardUIMenuPanel.cs:207)
PixelCrushers.DialogueSystem.StandardUIMenuPanel:ShowResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],UnityEngine.Transform) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardUIMenuPanel.cs:180)
PixelCrushers.DialogueSystem.StandardUIResponseMenuControls:ShowResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],UnityEngine.Transform) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardUIResponseMenuControls.cs:286)
PixelCrushers.DialogueSystem.AbstractDialogueUI:ShowResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],single) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Abstract/Dialogue/AbstractDialogueUI.cs:298)
PixelCrushers.DialogueSystem.StandardDialogueUI:ShowResponsesImmediate (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],single) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardDialogueUI.cs:346)
PixelCrushers.DialogueSystem.StandardDialogueUI:ShowResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],single) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardDialogueUI.cs:328)
PixelCrushers.DialogueSystem.ConversationView:StartResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[]) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/View/View/ConversationView.cs:456)
PixelCrushers.DialogueSystem.ConversationController:OnFinishedSubtitle (object,System.EventArgs) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Controller/ConversationController.cs:283)
PixelCrushers.DialogueSystem.ConversationView:FinishSubtitle () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/View/View/ConversationView.cs:428)
PixelCrushers.DialogueSystem.ConversationView:OnFinishedSubtitle () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/View/View/ConversationView.cs:435)
PixelCrushers.DialogueSystem.Sequencer:FinishSequence () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Sequencer/Sequencer.cs:602)
PixelCrushers.DialogueSystem.Sequencer:Update () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Sequencer/Sequencer.cs:594)
It occurs on a characters dialogue after they have spoken and there is a player response option. The thing is it happens once, then you click on them again and they talk through it fine. It also doesn't occur further in the conversation or in other conversations with the same character. Is it possible that the dialogue database has been corrupted and needs to be rebuilt, or are there other things I can check? Any advice on how to figure out what is going on will be much appreciated.
Coroutine couldn't be started because the the game object 'Response Menu Panel' is inactive!
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
PixelCrushers.DialogueSystem.StandardUIMenuPanel:ShowResponsesNow (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],UnityEngine.Transform) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardUIMenuPanel.cs:207)
PixelCrushers.DialogueSystem.StandardUIMenuPanel:ShowResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],UnityEngine.Transform) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardUIMenuPanel.cs:180)
PixelCrushers.DialogueSystem.StandardUIResponseMenuControls:ShowResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],UnityEngine.Transform) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardUIResponseMenuControls.cs:286)
PixelCrushers.DialogueSystem.AbstractDialogueUI:ShowResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],single) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Abstract/Dialogue/AbstractDialogueUI.cs:298)
PixelCrushers.DialogueSystem.StandardDialogueUI:ShowResponsesImmediate (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],single) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardDialogueUI.cs:346)
PixelCrushers.DialogueSystem.StandardDialogueUI:ShowResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[],single) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardDialogueUI.cs:328)
PixelCrushers.DialogueSystem.ConversationView:StartResponses (PixelCrushers.DialogueSystem.Subtitle,PixelCrushers.DialogueSystem.Response[]) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/View/View/ConversationView.cs:456)
PixelCrushers.DialogueSystem.ConversationController:OnFinishedSubtitle (object,System.EventArgs) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Controller/ConversationController.cs:283)
PixelCrushers.DialogueSystem.ConversationView:FinishSubtitle () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/View/View/ConversationView.cs:428)
PixelCrushers.DialogueSystem.ConversationView:OnFinishedSubtitle () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/View/View/ConversationView.cs:435)
PixelCrushers.DialogueSystem.Sequencer:FinishSequence () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Sequencer/Sequencer.cs:602)
PixelCrushers.DialogueSystem.Sequencer:Update () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Sequencer/Sequencer.cs:594)