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How to create floating bubble like (old) final fantasy games

Posted: Fri Mar 24, 2023 8:08 am
by Rilith
Hi everyone!
I'm trying to create a speech bubble overing NPCs, i tried to put the speech bubble template as a child of the NPC gameobject, it works but it's not the intended beheviour...

What i want is a way to move the speech bubble showing them more then one like this: Image

The dialogue bubbles are linked to the NPCs but they can be moved to create a better "composition" of the scene.

Is there a way to recreate this behaviour using Dialogue System?

Thank you!

Re: How to create floating bubble like (old) final fantasy games

Posted: Fri Mar 24, 2023 10:22 am
by Tony Li
Hi,

Yes, you can do that, but you'll need to use a bit of custom scripting because knowing where to place the bubbles will be specific for each game. You can hook up a method to the bubble subtitle panel's OnOpen() UnityEvent that can decide where to position the bubble.

Re: How to create floating bubble like (old) final fantasy games

Posted: Fri Mar 24, 2023 11:46 am
by Rilith
Thank you! I'll give it a try!

Re: How to create floating bubble like (old) final fantasy games

Posted: Fri Mar 24, 2023 11:55 am
by Tony Li
Glad to help! If you get stuck, describe the scenario in as much details as you can think of (2D or 3D? Rules for positioning bubbles? etc.) and I'll try to suggest something.