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How to check if a sequence is playing
Posted: Thu Mar 23, 2023 12:54 am
by n_hagialas
Hi, how can I check if a sequence (we typically use them to write cutscenes) is currently playing?
We want to disable Menu's from being openable during them.
Thanks!
Re: How to check if a sequence is playing
Posted: Thu Mar 23, 2023 1:42 am
by Tony Li
Hi Nik,
Add a script to the Dialogue Manager that has OnSequenceStart(Transform) and OnSequenceEnd(Transform)
special script methods. Example:
Code: Select all
private int numActiveSequences = 0;
public bool IsSequenceActive => (numActiveSequences > 0);
void OnSequenceStart(Transform actor) { numActiveSequences++; }
void OnSequenceEnd(Transform actor) { numActiveSequences--; }