Create Game Instruction/Tutorial for the player in visual novel
Posted: Tue Mar 14, 2023 8:42 am
Hi,
I searched in this forum but didn't find a suitable answer. I want to create a sort of Tutorial for the player of my game.
Everytime something in the game happens for the first time, I want the Dialogue System to notice that and show Game Instructions in a different Dialogue UI. I tried to do it via Quests/variables but somehow the conversation with the instructions never gets started. In some cases the tutorial should start after another conversation ended. So I changed a variable at the end of the conversation which is checked in the tutorial conversation whether it should display the conversation.
Which trigger should I use for the Tutorial-Gameobject DS Trigger Component? I tried ON USE, ON START, ON ENABLE, but didn't work as intended. I considered that maybe the DS Trigger is triggered when the scene starts and does not constantly check for variables? Or rather when the variable value changes, the conversation cannot start again because it already did but there was nothing to display because variable was false. Does somebody know what I could do? I would be very thankful.
I searched in this forum but didn't find a suitable answer. I want to create a sort of Tutorial for the player of my game.
Everytime something in the game happens for the first time, I want the Dialogue System to notice that and show Game Instructions in a different Dialogue UI. I tried to do it via Quests/variables but somehow the conversation with the instructions never gets started. In some cases the tutorial should start after another conversation ended. So I changed a variable at the end of the conversation which is checked in the tutorial conversation whether it should display the conversation.
Which trigger should I use for the Tutorial-Gameobject DS Trigger Component? I tried ON USE, ON START, ON ENABLE, but didn't work as intended. I considered that maybe the DS Trigger is triggered when the scene starts and does not constantly check for variables? Or rather when the variable value changes, the conversation cannot start again because it already did but there was nothing to display because variable was false. Does somebody know what I could do? I would be very thankful.