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How AudioWait -> Delay??

Posted: Tue Mar 07, 2023 5:57 am
by qordud55
I want to add a delay after the entire AudioWait
The method I thought of is the same as the picture.
Is there a way?

The entrytag for AudioWait is different for each one.

Re: How AudioWait -> Delay??

Posted: Tue Mar 07, 2023 8:03 am
by Tony Li
Hi,

Assuming your dialogue entry's Sequence field is blank or contains {{default}}, the Default Sequence in your screenshot should play the entry's audio clip and then wait an additional 10 seconds.

If that's not happening in your project, temporarily set the Dialogue Manager's Other Settings > Debug Level to Info. This will log detailed conversation activity to the Console window. Each sequencer command will log two lines:

The first line will appear as soon as the dialogue entry starts. This line reports the command as the sequencer understands it.

The second line will appear when the command plays.

Re: How AudioWait -> Delay??

Posted: Tue Mar 07, 2023 8:19 pm
by qordud55
Thank you.
You're welcome! It seems like applying {{default}} is causing a delay to occur.
However, the delay time is being applied from the start of the audio instead of after the AudioWait.
How can I make the Delay time apply after the AudioWait?

Re: How AudioWait -> Delay??

Posted: Tue Mar 07, 2023 8:46 pm
by Tony Li
Hi,

In that node, to delay for 2 seconds after the audio ends, set the node's Sequence to:

Code: Select all

AudioWait(CarrotEnd)->Message(Done);
Delay(2)@Message(Done)
If you want to use entrytags, leave the Sequence blank and set the Dialogue Manager's Default Sequence to:

Code: Select all

AudioWait(entrytag)->Message(Done);
Delay(2)@Message(Done)
More info:

Re: How AudioWait -> Delay??

Posted: Tue Mar 07, 2023 11:35 pm
by qordud55
Thank you. maybe last question.
Is there a way to use each AudioWait as it occurs without using a separate entrytag each time?

ex)
CODE: SELECT ALL
AudioWait()->Message(Done);
Delay(2)@Done);

Re: How AudioWait -> Delay??

Posted: Wed Mar 08, 2023 7:24 am
by Tony Li
Yes, that's exactly what entrytags are for.

More info: