Dialogue language changing on release version, but correct on play in unity editor
Posted: Sun Mar 05, 2023 9:20 pm
Hi!
we are using dialogue system for our dialogues, and we have our dialogues in english and spanish. when in play on unity, dialogues show correctly on the selected language, but when we create a release, they always show on spanish. Do you know why would that happen? Here you can see the dialogue system controller configuration on localization , how we put it on each dialogue, and the text table.
I have no idea why when we generate a release, it changes the language, but in play it displays english correctly, and we need it in english to send it :/
Thanks for everything!
we are using dialogue system for our dialogues, and we have our dialogues in english and spanish. when in play on unity, dialogues show correctly on the selected language, but when we create a release, they always show on spanish. Do you know why would that happen? Here you can see the dialogue system controller configuration on localization , how we put it on each dialogue, and the text table.
I have no idea why when we generate a release, it changes the language, but in play it displays english correctly, and we need it in english to send it :/
Thanks for everything!