More infos about : Items
Posted: Thu Jun 09, 2016 7:20 pm
Hi !
I made some research on the documentation about the "Items" alternative to "Quests" and I didn't find anything that allow me to fully understand their purpose.
I thought I could use this to check if my player did collect a particular item relative to a quest and just check this condition like :
Items["my_item"].Is_Collected == true
But I guess that it's not been made that way because the only conditions I found is "Is_Item/Name/etc" but not something like Is_Possessed or something approaching.
Can someone help me to understand the purpose of this feature or at least tell me if this kind of info can be found on the documentation or any sample project or even video tutorial I don't know ^^
Thank you in advance
I made some research on the documentation about the "Items" alternative to "Quests" and I didn't find anything that allow me to fully understand their purpose.
I thought I could use this to check if my player did collect a particular item relative to a quest and just check this condition like :
Items["my_item"].Is_Collected == true
But I guess that it's not been made that way because the only conditions I found is "Is_Item/Name/etc" but not something like Is_Possessed or something approaching.
Can someone help me to understand the purpose of this feature or at least tell me if this kind of info can be found on the documentation or any sample project or even video tutorial I don't know ^^
Thank you in advance