Player character not animating after I change scenes
Posted: Fri Feb 24, 2023 7:37 pm
Hello everyone, the issue I'm having today is thus:
I have a player character that talks to NPCs and during the sequence id like to be able to have him do specific things during the dialogue sequence. Now I can get this to work in the starting area, however once he moves on to another scene obviously I can't use "Scene Event" to control him because he is not native to the scene. Is there a way I can control the player model during dialogue in some other way?
I'll need it to be the same model each time because like in a Zelda64 game once the player talks to an NPC the camera changes, the player can't move(should work by default), and the actors all play animations and events happen.
Thank you.
I have a player character that talks to NPCs and during the sequence id like to be able to have him do specific things during the dialogue sequence. Now I can get this to work in the starting area, however once he moves on to another scene obviously I can't use "Scene Event" to control him because he is not native to the scene. Is there a way I can control the player model during dialogue in some other way?
I'll need it to be the same model each time because like in a Zelda64 game once the player talks to an NPC the camera changes, the player can't move(should work by default), and the actors all play animations and events happen.
Thank you.