Textline Lobby questions
Posted: Thu Feb 09, 2023 4:09 pm
Hello! First of all, thank you so much for releasing and supporting Dialogue System with so much additional content. Note that I am a beginner user, so hopefully my questions won't be too much of a hassle!
I'm currently exploring the possibilities of Textline using the Lobby scene setup. Is there a simple way for Lobby options to activate only after a certain dialogue has been completed? Given the game is built on separate scenes, my understanding is that I would have to update a global variable that would in turn make the options invisible at first show up in the menu - but maybe there's a built-in option I'm missing!
I'm currently exploring the possibilities of Textline using the Lobby scene setup. Is there a simple way for Lobby options to activate only after a certain dialogue has been completed? Given the game is built on separate scenes, my understanding is that I would have to update a global variable that would in turn make the options invisible at first show up in the menu - but maybe there's a built-in option I'm missing!