2D Click Example Bubble UI and Super Text Mesh
Posted: Tue Jan 24, 2023 7:17 am
sorry for my bad english, hope you understand me. I just recently started using Unity and I guess I'm just really stupid, but could you help me?
I want to integrate dialogs in my game like in 2D Click Example Bubble UI. But I also want to use Super Text Mesh there. I read all the guides on how to turn it on, but I could not. With normal dialogs everything works, I can add super text. But 2D Click Example Bubble UI only works with Override Dialogue UI Canvas and I can't add this text there. I tried to fix it with STMU Text Updater and it seems to work, but when using TypeWritter Effect, Super Text adds unnecessary components like "</color>" (as in the screenshot). I've been trying to fix this for a few days and nothing good has come of it. Hope you can help me!
Is it possible to use 2D Click Example Bubble UI normally with Super Text Mesh? And how to do it properly?
I want to integrate dialogs in my game like in 2D Click Example Bubble UI. But I also want to use Super Text Mesh there. I read all the guides on how to turn it on, but I could not. With normal dialogs everything works, I can add super text. But 2D Click Example Bubble UI only works with Override Dialogue UI Canvas and I can't add this text there. I tried to fix it with STMU Text Updater and it seems to work, but when using TypeWritter Effect, Super Text adds unnecessary components like "</color>" (as in the screenshot). I've been trying to fix this for a few days and nothing good has come of it. Hope you can help me!
Is it possible to use 2D Click Example Bubble UI normally with Super Text Mesh? And how to do it properly?