Disabling Actor image changing.
Posted: Wed Jun 01, 2016 5:26 am
Hey,
For a while I've been using your conersation asset for the game I've been developing, I'd inheritted the project from a previous developer and noticed that the asset was quite old so I decided to update to the most recent version. In doing so I've created a problem for myself. Previously, when conversations took place between an NPC and the player, whenever the player was speaking, they actor image would stay as the NPC, not changing to the player image which was desired outcome. However, with the newly updated version, as there is no player image assigned, the NPC image just dissapears when its the players turn to speak.
I'm wondering if by updating I've overwritten something in one of the UI scripts that disabled the image change when the player was speaking, and if so, where might I look to disable this again?
Thanks.
For a while I've been using your conersation asset for the game I've been developing, I'd inheritted the project from a previous developer and noticed that the asset was quite old so I decided to update to the most recent version. In doing so I've created a problem for myself. Previously, when conversations took place between an NPC and the player, whenever the player was speaking, they actor image would stay as the NPC, not changing to the player image which was desired outcome. However, with the newly updated version, as there is no player image assigned, the NPC image just dissapears when its the players turn to speak.
I'm wondering if by updating I've overwritten something in one of the UI scripts that disabled the image change when the player was speaking, and if so, where might I look to disable this again?
Thanks.