New User - Basic Setup
Posted: Tue Jan 10, 2023 8:36 pm
Hi there,
I'm a brand new user looking to implement all three tools (Love/Hate - Dialogue System - and Quest Machine).
I'm following along with the integration videos but it seems like every time I get to the end of the first video and try to interact with my NPC I am getting an "Object reference not set to an instance of an object" issue. I noticed that on play the quest machine moves to the "Don'tDestroyOnload" object but the dialogue manager gets destroyed.
When I debug in visual studio it says that the dialogue manager instance does not exist, obviously because the game object is being destroyed on play.
I'm not sure why this would be happening or what I have done to cause this issue. I ran through the dialogue manager wizard/player wizard/ and NPC wizard to make sure I wasn't missing any components and it seems to come back correctly.
Is there a unity package with a demo scene where all three tools are integrated (similar to what the tutorial is doing in the video)? That's honestly the best way for me to learn versus trying to edit and manipulate the demo scenes that are already there, etc.
Thanks so much! looking forward to using these awesome tools if I can get them off the ground.
I'm a brand new user looking to implement all three tools (Love/Hate - Dialogue System - and Quest Machine).
I'm following along with the integration videos but it seems like every time I get to the end of the first video and try to interact with my NPC I am getting an "Object reference not set to an instance of an object" issue. I noticed that on play the quest machine moves to the "Don'tDestroyOnload" object but the dialogue manager gets destroyed.
When I debug in visual studio it says that the dialogue manager instance does not exist, obviously because the game object is being destroyed on play.
I'm not sure why this would be happening or what I have done to cause this issue. I ran through the dialogue manager wizard/player wizard/ and NPC wizard to make sure I wasn't missing any components and it seems to come back correctly.
Is there a unity package with a demo scene where all three tools are integrated (similar to what the tutorial is doing in the video)? That's honestly the best way for me to learn versus trying to edit and manipulate the demo scenes that are already there, etc.
Thanks so much! looking forward to using these awesome tools if I can get them off the ground.