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Bubble dialogue not appearing
Posted: Wed Jan 04, 2023 6:45 pm
by joaototti
Hi, hopefuly someone can help me out. I followed
this steps to set the dialogue bubbles, but they only appear when an NPC talks, and when the player does, it's the default UI instead of the bubble. I did the same to the NPC as to the player: has a dialogue actor component, and the actor is set to 'player' but still getting the default. Any idea what could be happening?
Re: Bubble dialogue not appearing
Posted: Wed Jan 04, 2023 7:01 pm
by Tony Li
Hi,
Make sure the player GameObject (with the Dialogue Actor component) is being used as the conversation actor.
More info:
Character GameObject Assignments
Re: Bubble dialogue not appearing
Posted: Wed Jan 04, 2023 7:22 pm
by joaototti
Thank you for your reply, I checked the link you provided and checked also my project and it seems to me it's all in place, but I'm still getting the default UI only for the player
Re: Bubble dialogue not appearing
Posted: Wed Jan 04, 2023 8:31 pm
by Tony Li
Hi,
Is the player also the conversation's primary actor? In the Dialogue Editor, select Menu > Conversation Properties. Make sure the Actor dropdown is set to Player. If you end up needing to change the dropdown, check the dialogue entry nodes to make sure they're still assigned to the right actors.
Then make sure the Dialogue System Trigger matches. Leave the Conversation Actor field blank to use the player GameObject (identified by the Dialogue Actor set to Player), or assign the player GameObject directly if you prefer.
Also see:
How To: Bypass Response Menu When Player Has One Choice. It may be that you're seeing the response menu panel, not the player subtitle.
Re: Bubble dialogue not appearing
Posted: Mon Jan 09, 2023 8:26 pm
by joaototti
Thank you! That was it. I was seeing the response menu panel, instead of the subtitle.
Re: Bubble dialogue not appearing
Posted: Mon Jan 09, 2023 8:31 pm
by Tony Li
Glad to help!