Issue with conversation assignments in RPG Builder
Posted: Thu Dec 15, 2022 3:16 pm
Hello. In RPG Builder, there is a screen where I can assign Dialogue System conversations to NPCs.
But something seems to be messed up. Let's say we have four NPCs named "NPC1" through "NPC4".
For NPC1 I can assign a conversation I have helpfully called "NPC1_Conversation". But when I look at the other characters, that same conversation has now been assigned to all of them. If I go to NPC2 and try to assign "NPC2_Conversation", now all the NPCs (including NPC1) have "NPC2_Conversation" assigned.
So the behavior is, you can only assign one conversation, and it will go to all NPCs
Can you tell me why this is happening?
Thanks
Edit: I'm looking at the database files, and it seems that the correct conversations are assigned to each NPC. This seems to be a confusion in the Dialogue System page in the RPGB editor.
I began looking into this because a dialogue that used to work with an NPC no longer works. Since this isn't the cause, I'm still looking into it.
Code: Select all
AI > Dialogue System
But something seems to be messed up. Let's say we have four NPCs named "NPC1" through "NPC4".
For NPC1 I can assign a conversation I have helpfully called "NPC1_Conversation". But when I look at the other characters, that same conversation has now been assigned to all of them. If I go to NPC2 and try to assign "NPC2_Conversation", now all the NPCs (including NPC1) have "NPC2_Conversation" assigned.
So the behavior is, you can only assign one conversation, and it will go to all NPCs
Can you tell me why this is happening?
Thanks
Edit: I'm looking at the database files, and it seems that the correct conversations are assigned to each NPC. This seems to be a confusion in the Dialogue System page in the RPGB editor.
I began looking into this because a dialogue that used to work with an NPC no longer works. Since this isn't the cause, I'm still looking into it.