Arcweave Import and lua scripts
Posted: Tue Dec 06, 2022 5:47 am
Hi Tony,
Our game uses lots of custom lua scripts. Is there a way of adding them to nodes when importing from arcweave? I trued [SCRIPT: <lua_function>] but doesn't work. [SEQUENCE: <sequencer_command>] works but I don't want to have to create sequencer commands for every lua script we have.
Also regarding the Sequence keyword. When we have it on an arcweave node that uses the | pipe symbol to split into separate dialogue nodes, it puts the sequence command on every node.
Our game uses lots of custom lua scripts. Is there a way of adding them to nodes when importing from arcweave? I trued [SCRIPT: <lua_function>] but doesn't work. [SEQUENCE: <sequencer_command>] works but I don't want to have to create sequencer commands for every lua script we have.
Also regarding the Sequence keyword. When we have it on an arcweave node that uses the | pipe symbol to split into separate dialogue nodes, it puts the sequence command on every node.