Dialog Actor and animator

Announcements, support questions, and discussion for the Dialogue System.
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tabtaste
Posts: 16
Joined: Fri Oct 07, 2022 11:46 am

Dialog Actor and animator

Post by tabtaste »

Hey.

At what point will the dialog manager lock für dialog actors in scene ? I have some troble with load scene asynchron. Where can i put the dialog actors? Inder dialog manager gameobject ?

Can i go without dialog actors? In my project every actors have his own dialog panel. But hiw can i Adress the panel and actor without actors gamepbject in scene
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Tony Li
Posts: 22143
Joined: Thu Jul 18, 2013 1:27 pm

Re: Dialog Actor and animator

Post by Tony Li »

Hi,

If the panels are part of the main dialogue UI, such as these:

subtitlePanels.png
subtitlePanels.png (7.48 KiB) Viewed 345 times

then you can use [panel=#] markup tags or the SetPanel() sequencer command without needing a GameObject for the actor.

If the subtitle panel is separate from the dialogue UI -- such as a cartoon bubble over the actor's head, then you will need a GameObject for the actor. Add a Dialogue Actor component, and assign the subtitle panel to it. The Dialogue Actor will register itself with the Dialogue System in OnEnable and unregister itself in OnDisable.
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