Hey.
At what point will the dialog manager lock für dialog actors in scene ? I have some troble with load scene asynchron. Where can i put the dialog actors? Inder dialog manager gameobject ?
Can i go without dialog actors? In my project every actors have his own dialog panel. But hiw can i Adress the panel and actor without actors gamepbject in scene
Dialog Actor and animator
Re: Dialog Actor and animator
Hi,
If the panels are part of the main dialogue UI, such as these:
then you can use [panel=#] markup tags or the SetPanel() sequencer command without needing a GameObject for the actor.
If the subtitle panel is separate from the dialogue UI -- such as a cartoon bubble over the actor's head, then you will need a GameObject for the actor. Add a Dialogue Actor component, and assign the subtitle panel to it. The Dialogue Actor will register itself with the Dialogue System in OnEnable and unregister itself in OnDisable.
If the panels are part of the main dialogue UI, such as these:
then you can use [panel=#] markup tags or the SetPanel() sequencer command without needing a GameObject for the actor.
If the subtitle panel is separate from the dialogue UI -- such as a cartoon bubble over the actor's head, then you will need a GameObject for the actor. Add a Dialogue Actor component, and assign the subtitle panel to it. The Dialogue Actor will register itself with the Dialogue System in OnEnable and unregister itself in OnDisable.