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Turn Based - Interfacing with the GridController

Posted: Fri Nov 04, 2022 1:08 am
by DQHomicide
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And what do you know, stumbled across the in and outs of what and how. Problem solved. Beautiful controller. Bravo!

Things to possibly add, if no other way to already facilitate...

#1 As well as GridController.Turned, perhaps GridController.Turn (StartTurn) - or equivalent. Basically, match the ExitingPosition and EnteringPosition actions. Just makes for an easier time to capture turn states as if they were 'a turn - or a round' so to say.

Cheers.

J.D.

Re: Turn Based - Interfacing with the GridController

Posted: Fri Nov 04, 2022 8:27 am
by Tony Li
Good idea! I'll add that event.