Dialogue Sounds
Posted: Fri Oct 28, 2022 3:36 pm
Hi Forum,
I was wondering if there was an event related to specific characters being displayed or an event related to an entire word being displayed that could be hooked in to. I want to play sounds on a per word basis when a character is speaking rather than on a per symbol basis. I think detecting space symbols and playing sounds using those would work as well.
Please let me know if there is a way to do either of these.
Cheers,
Raj
I was wondering if there was an event related to specific characters being displayed or an event related to an entire word being displayed that could be hooked in to. I want to play sounds on a per word basis when a character is speaking rather than on a per symbol basis. I think detecting space symbols and playing sounds using those would work as well.
Please let me know if there is a way to do either of these.
Cheers,
Raj