On Unuse / On Conversation ends USABLE
Posted: Wed Oct 26, 2022 3:22 pm
Hi, Tony.
I see that a Usable component have 3 events: On Select(), On Deselect() and On Use(). How to add/create one more which is On Conversation ends.
I show a sprite when Select and hide when Deselect or On Use. But I want to show too when the conversation ends. Because, the player is still in range.
I see that a Usable component have 3 events: On Select(), On Deselect() and On Use(). How to add/create one more which is On Conversation ends.
I show a sprite when Select and hide when Deselect or On Use. But I want to show too when the conversation ends. Because, the player is still in range.