Command to Instantiate Speech Bubble Prefab?

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DrewThomasArt
Posts: 60
Joined: Thu Mar 24, 2022 12:07 am

Command to Instantiate Speech Bubble Prefab?

Post by DrewThomasArt »

If an NPC has a quest available to be taken or completed, I want a speech bubble with a scroll to appear over their head with an offset.
Is there a way for me to instantiate this offset speech bubble prefab on an NPC's location at the same time that I set a quest to active? With a command in the sequence or script section of the node?
The tricky part will be setting it to the required NPC's location.
Thank you for any help.
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Tony Li
Posts: 21962
Joined: Thu Jul 18, 2013 1:27 pm

Re: Command to Instantiate Speech Bubble Prefab?

Post by Tony Li »

Hi,

The setup process is a little clunky (Quest Machine has improved on overhead indicators), but please see:

How To: Set Up Quest Indicators
DrewThomasArt
Posts: 60
Joined: Thu Mar 24, 2022 12:07 am

Re: Command to Instantiate Speech Bubble Prefab?

Post by DrewThomasArt »

Tony Li wrote: Wed Oct 19, 2022 9:56 am Hi,

The setup process is a little clunky (Quest Machine has improved on overhead indicators), but please see:

How To: Set Up Quest Indicators
Thank you
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