Can you just use Dialogue System to Make Text Descriptions Appear On Canvas
Posted: Sat Oct 15, 2022 4:25 pm
Not sure how to ask this question, but I just want a text description to appear on a canvas, the player click a button, then the next text description to appear. Over and over again.
Can someone please tell direct me towards a tutorial to make this happen? It seems the beginner tutorial has me creating a PLAYER and an NPC in the scene, but I just want text and a button to advance the text, with no characters at all.
I understand I could just probably rig this in Unity, but it'd be nice if Dialogue System could handle something simple like this. (It seems like it can...I just don't know where to begin.)
* by text description I mean like a standard narrator. ~Once upon a time...blablabla (click button) ~One day our hero decided to... (clickbutton) ~So he started his journey (click button)...
Can someone please tell direct me towards a tutorial to make this happen? It seems the beginner tutorial has me creating a PLAYER and an NPC in the scene, but I just want text and a button to advance the text, with no characters at all.
I understand I could just probably rig this in Unity, but it'd be nice if Dialogue System could handle something simple like this. (It seems like it can...I just don't know where to begin.)
* by text description I mean like a standard narrator. ~Once upon a time...blablabla (click button) ~One day our hero decided to... (clickbutton) ~So he started his journey (click button)...