Multiple Dialogue UIs
Posted: Thu Oct 13, 2022 4:30 pm
Hello,
I'm wondering if there's a way to have multiple dialogue UIs to a single dialogue manager and to use them depending on the type of conversation or the actors present. I want one that overlays on the screen blocking the normal game view and another that takes up as little space as possible showing the normal game view at the same time as the conversation.
Please let me know if there's anything I could do to make this work, I'm not sure where to really begin.
Cheers,
Raj
I'm wondering if there's a way to have multiple dialogue UIs to a single dialogue manager and to use them depending on the type of conversation or the actors present. I want one that overlays on the screen blocking the normal game view and another that takes up as little space as possible showing the normal game view at the same time as the conversation.
Please let me know if there's anything I could do to make this work, I'm not sure where to really begin.
Cheers,
Raj