Looped audio files in a conversation
Posted: Sat Oct 08, 2022 3:06 pm
Sorry for using a translator, but I don't speak English.
I started using Dialogue System only a few days ago, I bought it in a bundle. I am running into a problem that I cannot solve.
I set up a dialogue that has no reply buttons (the dialogue flows like a movie). These are the DialogueManager settings: And these are those assigned to the two actors (Player and NPC): I inserted audio files to each sentence of the conversation.: The problem: the phrases assigned to the Conversant are pronounced correctly, while the Actor goes in a loop and continues to repeat the same phrase, even while the Conversant is speaking; he only stops when he has to start his next ftase and repeats that too indefinitely. Anyone have any idea what I may have been doing wrong?
Thank you
I started using Dialogue System only a few days ago, I bought it in a bundle. I am running into a problem that I cannot solve.
I set up a dialogue that has no reply buttons (the dialogue flows like a movie). These are the DialogueManager settings: And these are those assigned to the two actors (Player and NPC): I inserted audio files to each sentence of the conversation.: The problem: the phrases assigned to the Conversant are pronounced correctly, while the Actor goes in a loop and continues to repeat the same phrase, even while the Conversant is speaking; he only stops when he has to start his next ftase and repeats that too indefinitely. Anyone have any idea what I may have been doing wrong?
Thank you