Jumping directly to DialogueEntry via ID #, while mid-conversation?
Posted: Wed Sep 28, 2022 8:56 pm
Hi Tony! Hope you are doing well!
TL;DR: If a conversation is already active, is there a way to jump directly to a DialogueEntry if I know its ID#?
My Situation: My game is 2 player online co-op. The "host" player is the one that controls the conversation, and I just want it to be replicated on the non-host players side. Instead of sending network-messages from the host to the non-host every time "continue" is pressed (which could possibly get out of sync and never recover, if there are issues), what I'd like to do is for the host player to send the ID# of the DialogueEntry every time it progresses to a new DialogueEntry in the conversation.
So on the non-host player's end, they would initially get a network-message to start the Conversation. Then every time the host-player progresses, the non-host player would receive a network-message with the DialogueEntry ID# that the host progressed to.
Is there a built-in way for an active conversation to go directly to that DialogueEntry, given the ID#? I poked around in the code for a while and couldn't find it.
Thanks a lot for the help!
TL;DR: If a conversation is already active, is there a way to jump directly to a DialogueEntry if I know its ID#?
My Situation: My game is 2 player online co-op. The "host" player is the one that controls the conversation, and I just want it to be replicated on the non-host players side. Instead of sending network-messages from the host to the non-host every time "continue" is pressed (which could possibly get out of sync and never recover, if there are issues), what I'd like to do is for the host player to send the ID# of the DialogueEntry every time it progresses to a new DialogueEntry in the conversation.
So on the non-host player's end, they would initially get a network-message to start the Conversation. Then every time the host-player progresses, the non-host player would receive a network-message with the DialogueEntry ID# that the host progressed to.
Is there a built-in way for an active conversation to go directly to that DialogueEntry, given the ID#? I poked around in the code for a while and couldn't find it.
Thanks a lot for the help!