Errors when enabling Assembly Definitions and Third Party Dialogue / Quest Machine support
Posted: Sat Sep 24, 2022 9:20 pm
Hello!
I'm trying to setup Assembly Definitions in my project.
I've imported the Quest Machine, Dialogue System, and PixelCrushers assembly definitions. However, I'm getting a load of console errors related to the third party support scripts. For example:
Any ideas how to resolve this?
Thanks again!
I'm trying to setup Assembly Definitions in my project.
I've imported the Quest Machine, Dialogue System, and PixelCrushers assembly definitions. However, I'm getting a load of console errors related to the third party support scripts. For example:
Code: Select all
Assets\Plugins\Pixel Crushers\Quest Machine\Third Party Support\Dialogue System Support\Scripts\Sequencer Commands\SequencerCommandSpawner.cs(15,44): error CS0246: The type or namespace name 'SequencerCommand' could not be found (are you missing a using directive or an assembly reference?)
Assets\Plugins\Pixel Crushers\Quest Machine\Third Party Support\Dialogue System Support\Scripts\Quest Actions\StartConversationQuestAction.cs(16,10): error CS0246: The type or namespace name 'ConversationPopup' could not be found (are you missing a using directive or an assembly reference?)
Assets\Plugins\Pixel Crushers\Quest Machine\Third Party Support\Dialogue System Support\Scripts\Bridge\DialogueSystemQuestMachineBridge.cs(19,30): error CS0246: The type or namespace name 'CommonLibraryLua' could not be found (are you missing a using directive or an assembly reference?)
Thanks again!