Override Default Canvas for Dialogue UI
Posted: Thu Sep 15, 2022 11:12 am
Hello, hoping someone might be able to point me in the right direction:
I have 2 npcs that each have their dialogue canvas in world space next to them. However, only the canvas I point to as Default Canvas in the Dialogue Manager functions without error. The one that is not specified as the Default Canvas (and I can switch them without any issue, whichever one is pointed to, works) will throw the error about the new input system (this happens with I have it set to On Trigger Enter, On Use, or On Start -- again all of these work fine if the canvas is specified as default in DM. I also do not get an error about the new input system when only using the one npc, with its canvas specified as the Default canvas in Dialogue Manager.
I see the Override Dialogue UI, but is there an Override Canvas? I did try putting the Override D. UI on the two NPCs but this did nothing -- the error persists for the one who's canvas is not specified as default.
If the error ultimately is still tied to the input issue, I did try the MyController script fix in the pdf, and also the current Dialogue Manager has the DemoInputRegistration script on it.
I have 2 npcs that each have their dialogue canvas in world space next to them. However, only the canvas I point to as Default Canvas in the Dialogue Manager functions without error. The one that is not specified as the Default Canvas (and I can switch them without any issue, whichever one is pointed to, works) will throw the error about the new input system (this happens with I have it set to On Trigger Enter, On Use, or On Start -- again all of these work fine if the canvas is specified as default in DM. I also do not get an error about the new input system when only using the one npc, with its canvas specified as the Default canvas in Dialogue Manager.
I see the Override Dialogue UI, but is there an Override Canvas? I did try putting the Override D. UI on the two NPCs but this did nothing -- the error persists for the one who's canvas is not specified as default.
If the error ultimately is still tied to the input issue, I did try the MyController script fix in the pdf, and also the current Dialogue Manager has the DemoInputRegistration script on it.