Tool Process Recommendation
Posted: Tue Sep 06, 2022 12:07 pm
I am looking for recommendations on the process when using the Dialog System with a writer and game designer. Starting a new project and want to start it off in the best way possible, so asking all of the experts here. Localization will need to be included.
1. Is it best to write dialog and selections in excel for editing and then import them into Unity?
2. Don't use excel; use "name tool here" and then import it into Unity.
3. Write everything in Unity and teach the rest of the team how to use it
Or is there a better process I'm missing that you recommend?
Thanks for any suggestions.
1. Is it best to write dialog and selections in excel for editing and then import them into Unity?
2. Don't use excel; use "name tool here" and then import it into Unity.
3. Write everything in Unity and teach the rest of the team how to use it
Or is there a better process I'm missing that you recommend?
Thanks for any suggestions.