Hi everyone.
I have a problem regarding the "Continue Button" while playing Timelines.
I'm currently using the "Continue Button" at the end of every dialogue bubble, to give time to read every line and decide when to go forward by pressing the button.
During dialogues, i play some timelines to move NPCs around, make stuff happen etc..
However, pressing the "Continue Button" while a Timeline is playing will stop the timeline.
There's any way i can prevent the "Continue Button" from stopping my timelines while keeping it for every dialogue bubble?
Many Thanks
Continue button stops Timelines happening in Dialogues
Re: Continue button stops Timelines happening in Dialogues
Hi,
If you're using the Timeline() sequencer command, pass 'nostop' to it. Example:
This tells the Dialogue System not to stop the timeline when advancing the conversation.,
If you're using the Timeline() sequencer command, pass 'nostop' to it. Example:
Code: Select all
Timeline(play, MyTimeline, nostop)
Re: Continue button stops Timelines happening in Dialogues
Alright!
I'll give it a try!
Thanks
I'll give it a try!
Thanks
Re: Continue button stops Timelines happening in Dialogues
It does work indeed! Many thanks!!!
Re: Continue button stops Timelines happening in Dialogues
Happy to help!