Toggle onValueChanged - Quest Journal
Posted: Mon Aug 15, 2022 5:01 pm
Hello Tony,
I hope you are very well.
I have been looking at how to use the onValueChanged event from the Quest Tracking system to toggle on/off markers from HUD Navigation System, but I have hit a wall.
I looked at the HNS example, but it doesn't seem to have the Quest Journal active.
Would you be able to point me in the right direction? The idea is activating some GameObjects that act as Hud Element Pivots during the quests. For example, if the quest needs you to go to a certain place, there will be an Hud element from the HUD navigation system becoming active.
However, when toggling off the tracking of that quest, the element should also be turned off... I just cant figure it out : (
Thanks in advance.
Nico
I hope you are very well.
I have been looking at how to use the onValueChanged event from the Quest Tracking system to toggle on/off markers from HUD Navigation System, but I have hit a wall.
I looked at the HNS example, but it doesn't seem to have the Quest Journal active.
Would you be able to point me in the right direction? The idea is activating some GameObjects that act as Hud Element Pivots during the quests. For example, if the quest needs you to go to a certain place, there will be an Hud element from the HUD navigation system becoming active.
However, when toggling off the tracking of that quest, the element should also be turned off... I just cant figure it out : (
Thanks in advance.
Nico